Download GA5:Catacombs of the Undercity apk 126.96.36.199 free for Android smartphone
Apk file size: 38.0 MB
Gamebook Adventures returns for its fifth title! Please note that you do not need to have read any of the previous gamebooks in order to read and play this. The critically acclaimed series of newly imagined interactive fantasy gamebooks puts you, the reader, in control of the story! Along with a realistic dice-based battle system to fight creatures, an epic tale and beautiful artwork, Catacombs of the Undercity will give you many hours of gamebook adventuring!
"Captured by one of Orlandes City’s most infamous brotherhoods, the Red Hand Guild, you are thrown to the mercy of the subterranean world deep beneath the streets of the great capital. Wading through the sewers and other dark menacing places, your goal is to reach Undercity, the City beneath the City! Only there can you find the help you need to escape this underground horror and bring down the dark brotherhood from within."
"My favourite examples so far though are the iPad and iPhone-compatible Gamebook Adventures, a series of lovingly crafted and extremely well-written interactive fantasy novels. It's surprisingly engrossing stuff, the economically written narrative packing in masses of detail, while rattling out a pacey, involving story." - The Guardian
"Catacombs of the Undercity is the best entry into the Orlandes series I’ve played yet. It’s exciting, atmospheric and even amusing at times, plus there are plenty more beasties to battle too." - iPhoneFreak (4/5)
Gamebook Adventures 5: Catacombs of the Undercity is the fifth in a series of newly written adventure gamebooks for your Android device! We are completely original and not simply a re-print of old gamebooks.
What is a Gamebook Adventure?
Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Fighting Fantasy, Sorcery, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!
At their core, all of our gamebooks are compelling adventure stories where you get to choose how the adventure unfolds. Every section of the narrative concludes with choices that you have to make. The choices you make will alter the story, taking you down new paths and giving you new choices.
Occasionally you will be presented with a situation that needs to be resolved with some dice rolling. The gamebook engine lets you throw 3D physics based dice that roll and bounce as if you were tossing them on a tabletop. Roll the dice to resolve combat by pitting your character against a myriad of enemies. Roll the dice to see if you were able to leap the gaping chasm, or pick the shopkeep’s pockets. Roll the dice to see if you won a bet, or caught the plague!
Did you take a wrong turn? Or make some bad dice rolls? Then hopefully you put in a bookmark so that you can go back and try again!
If you want to keep up to date with the latest Gamebook news:
Follow us on twitter: https://twitter.com/tinmangames
Follow us on Facebook: https://www.facebook.com/groups/279362315466/
Visit the blog: http://tinmangames.com.au
Fixed an issue where devices with french or spanish as the default language could not load the game
Fixed an issue where the bookmarks were not being properly applied in classic mode.
Also fixed a heap of problems where the Random Rolls could behave incorrectly as combats.
As always, if you have any troubles, let me know!
Tin Man Games part of our Role Playing and have average installs from 1000 to 5000. Last Update Jan. 12, 2014. Google play rating is 82.2951. Current verison is 188.8.131.52. Actual size 38.0 MB.
Same problems, new story I have a kind of love/hate relationship with the gamebooks from Tin Man Games. On one hand, they're making gamebooks in this day and age, and they understand that sometimes bookmarks and rerolling dice are necessary to avoid utter frustration. On the other, they've developed the worst combat system I've ever seen in a gamebook, and their bookmark system has both fundamental problems and a few bugs. Let's focus on the bookmarks since that's a less subjective topic. When you load a previous bookmark, it doesn't remove (or in Classic, refund) any of the bookmarks you used after that point. If I've placed my sixth bookmark, load my third and look at my bookmarks again, there are still six bookmarks listed. In Classic, this is a huge pain in the neck as you're limited to six. You also can't delete any of them when you're playing with unlimited bookmarks, which leads to clutter. Furthermore, the system can be buggy; on numerous occasions, after loading a bookmark, my defense bonus from the armor listed in my inventory wasn't applied until I reloaded again. All in all, it's OK. Not the most frustrating GA book although there's a potentially unavoidable cheap death at the very end.
Tediouss The aura of the story is compelling but it relies on a SUDDENLY THIS HAPPENS style of narration where you have to constantly roll dice to fight random crap that spawned in the room to survive and wear down your hp with no way to recover. Your decisions matter little to survival and you seem to fight the same enemies in every direction you go. Your guy even with perfect stats feels like your guy is an unarmed peasant where your best bet is always to hide like a coward, if you fight you exclaim something like PICK ON SOMEONE YOUR OWN SIZE before your set on fire by fire demon and get ROLF stomped, enemies that would own you even if you weren't half dead from random spawns and traps in every other room. There's no logical out for survival it's always chance with unfair odds. Also every boss like guy will install kill you unless you have whatever you didn't get by choosing you route instead of offering choices which is just lazy writting.
Darn, smelly sewer water... As with all Tin Man Gamebooks and Fighting Fantasy adventures, these are truly magical. You can tell a lot of hard work goes into them. Worth every penny.
Amazing ! I don't read at all but all has changed, glad i invested in this.
Really enjoyed all of these game books
Tougher than others but still fantastic! This GB, like the others, is great. I felt like this one was a bit harder, with many more options on where to go and what to do. BUT many people will probably appreciate that the gaming experience is longer!
Great story and great fun! This is the first of two of these game books I've bought and I was hooked immediately. Looks like I'll have to buy the rest. The story is compelling and game play is straightforward and doesn't slow down the pace at all. It's recommend this to any RPG or fantasy fan.
LOVE IT you make the best games thank you plez let us buy all your games for iphone
Fun! I took a chance buying this as it's out of the norm for me. This is FUN!!! 5 stars
Heck yes! I love these books. Keep up the good work!
Disappointing... Played books 1 & 3, which were very good. This one, sadly, was a big disappointment... Badly written and with dull choices. ("Left, Right, Straight ahead"...). The only good thing was the artwork.
Good work! I don't buy many apps so when there is one series out where I check almost daily to see if the next one is out then that means you guys are definitely doing something very right.
good read keep it up!
Crashes Does not run.
Crash I bought GA 1-9 during recent sale. 1-4 and 9 work great. 5-8 crash as soon as I opened them. I have a Nexus 7. Update: Worked in airplane mode.
requirement for the ending too high need an item that I never seen before to suvive in the end. Otherwise you die regardless of your current power. Terrible design shame on you